Arrow keys or A & D to move left and right and maybe use the space bar for something at some point...

My first Unity 3D game, built for the Brackeys Game Jam 2020 , the theme being "Holes".  I made all the pixel art custom , used Blender to create various game objects and used the asset store aplenty for the rest of this one.

The movement is clunky and the tree shadows frustratingly but intentionally hide potholes, but there is a simple upgrade and fun micro story/ending if you stick with it.

Credits:

Car - https://devilsworkshop.itch.io/3d-low-poly-car-game-asset-pack-vehicles-free

Particle Pack - https://assetstore.unity.com/packages/essentials/tutorial-projects/unity-particl...

Beep Sound - https://freesound.org/people/14FValtrovaT/sounds/419698/

Wispy Skybox - https://assetstore.unity.com/packages/2d/textures-materials/sky/wispy-skybox-21737

Environment - https://assetstore.unity.com/packages/3d/environments/landscapes/low-poly-simple-nature-pack-162153

Powerup - https://assetstore.unity.com/packages/3d/magic-particle-systems-lite-95868

Explosion Sound - https://assetstore.unity.com/packages/audio/sound-fx/grenade-sound-fx-147490

Sound FX - https://assetstore.unity.com/packages/audio/sound-fx/free-casual-game-sfx-pack-54116

Music - https://assetstore.unity.com/packages/audio/music/absolutely-free-music-4883

StatusIn development
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorPat Tompkins
GenreAdventure
Made withUnity
Tags3D, avoider, brackeys, Driving, Fast-Paced, Game Jam, Gravity, Unity

Comments

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A very funny game. The controls feel a bit clumsy, but you get used to it quickly. Unfortunately the shadows sometimes make it very difficult to see a hole.

that was fun, I love the horn when you get too close to a hole